Staff at CD Projekt Red are uniting with others in the Polish video game industry to unionise. The union was formed aft…
Man cdpr staff just can’t win. The company is far too corpo.
Turns out that when your founders and leaders are your biggest shareholders, they’re only interested in profit.
They never used to be. I got a massive discount for buying Witcher 3, even though I didn’t buy the earlier ones from them, and it came with all DLC as they came out, eventually turning into the GOTY edition. Then with Cyberpunk they got greedy and hired a Hollywood actor who pressured them into releasing before it was ready with standard Hollywood penalty clauses.
Pretty sure you got that discount from GOG or Steam, not CDPR.
All due respect for the amazing devs who actually MAKE the games, but seems to me like they’re almost as bad as the likes of EA, Ubisoft and 2k when it comes to the business side of things…
Also, got a source on Keanu Reeves pressuring them into releasing Cyberpunk before it was ready?
Because that doesn’t sound like something he’d ever do but it sounds EXACTLY like something greedy publishers might do in spite of devs warning them against it. Since, you know, that’s EXACTLY what has happened many times.
Friend, who owns GOG?
Oops, forgot about that.
Still, different department with different people in charge.
Yes GOG, owned by CDPR. It’s the same people running the show. I think you’re imagining the business as far larger than it is. Hell, the business back when Witcher 3 first came out was much smaller than it is even now.
However things have definitely changed with CDPR. That happened during the Cyberpunk development, which is what I was trying to point out.
I don’t have a source on Keanu Reeves pushing it. It’s my own rationalisation - a theory, but one that fits well. Also, to be clear, I’m not talking about Keanu Reeves the person, I’m talking about Keanu Reeves the Hollywood actor who as a legal entity is represented by a team of agents, negotiating contracts on his behalf.
Keanu Reeves is a Hollywood A-lister, his team has all the weight when it comes to contractual negotiations with CDPR. They negotiate Hollywood contracts. Hollywood expects a movie to take more or less a fixed amount of time, then payment will come in. This does not fit well with game development, which can very easily suffer massive delays. In the past, CDPR have been more than aware of this, and have readily delayed games to get them closer to a finished state. However, CDPR did not do this with Cyberpunk, they pushed and pushed and pushed to get it out the door, coupled alongside a massive Hollywood-style marketing campaign.
Like I say, this is speculation. I don’t claim that this is exactly what happened. However, it seems far more likely than almost every other explanation I’ve read. CDPR were at the height of their game before Cyberpunk, it’s hard to imagine that they wouldn’t have enough capital (particularly with ongoing income from GOG) to tick things over until the game was finished - unless they had some bigger player they needed to satisfy.
The only bigger player involved in Cyberpunk 2077 is Keanu Reeves.
Edit: Also, for clarification, CDPR is both the developer and the publisher in this instance. They’re pretty small time for a publisher, compared to the likes of EA and others, but it’s not hard to imagine they’d have visions of loftier heights. One way of doing that is getting a Hollywood star on board, even if it’s costly and you have to negotiate a contract that doesn’t work well for you.
Regardless, ultimately CDPR almost certainly released early for financial reasons. The exact explanation for that is private, we can only speculate. However I think you’re probably right about the “shitty publisher” behaviour - in fact I think most of it falls down to the attitude of just one man in a semi-senior position at CDPR. I’m terrible with names though.
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the messaging apps known as “Signal” and “Session” are very good for covertly organizing a union.
EDIT! Use mullvad VPN when accessing either of those services. It’s an extra layer of shit for an eavesdropper to get through.
Signal is encrypted by default.
Not just default, you can’t turn it off (good). Same with Session, since it’s a fork of Signal.
Session is a hard fork of signal and now uses it’s own encryption, it has been audited and no issues were found
Toss a coin to your Witcher
Oh valley of capitalism
Funny how the executives that made huge fuck ups like releasing Cyberpunk way too early don’t get any repercussions, but rather the people at the bottom eventually have to pay for their stupid, short-sighted mistakes.
I remember them saying that they intend to pivot to purely Unreal Engine 5. I’m assuming they’re trying to shed developers who are experts in their in-house engine and will slowly start hiring UE experts. Mad easy to do so when young Polish talent are trampling over each other to get through the door to a job interview at CDPR.