I have once made some kind of grass shader using GPU instancing in Godot. Here is the vid. I feel that using and knowing Godot is a pretty useful tool to have if ya want to quickly whip up some UI design stuff and get a program out quickly and on many platforms at once. I’ve made some pretty bad game jams in the engine and it’s really great.
I have once made some kind of grass shader using GPU instancing in Godot. Here is the vid. I feel that using and knowing Godot is a pretty useful tool to have if ya want to quickly whip up some UI design stuff and get a program out quickly and on many platforms at once. I’ve made some pretty bad game jams in the engine and it’s really great.
EDIT: Here’s some game I made in Godot about half a year ago. It’s… an action adventure? A walk and talk game it is. And here’s a 1:40 trailer I made for it
oooo that grass and that game look so awesome! :O
Ive also been using Godot lately! :3 but I haven’t done anything game-dev related in years so I’ve lost so much practice >v<