• NocturnalMorning@lemmy.world
      link
      fedilink
      arrow-up
      1
      arrow-down
      2
      ·
      7 months ago

      For Unreal I can recommend a good one. But I haven’t used Godot in almost a year, so not really. I’m waiting for them to implement some of the landscape streaming features necessary for larger games before I dip my toe back into Godot. Kind of a waiting game at this point bcz I don’t know enough about engine dev to implement it myself sadly.

      • DarkThoughts@fedia.io
        link
        fedilink
        arrow-up
        1
        arrow-down
        1
        ·
        7 months ago

        Gamedev newbies are not going to learn Unreal Engine my dude. I think you’re completely missing the point here. Might as well suggest to learn C++ for your first programming language, which is a fantastic way to discourage people from ever getting into programming.

        • NocturnalMorning@lemmy.world
          link
          fedilink
          arrow-up
          1
          ·
          edit-2
          7 months ago

          One of my best friends learned Unreal as his first game engine. You dont have to use c++, there’s blueprints, which are honestly quiet easy to use bcz it’s visual scripting. But, im also not suggesting newbies learn unreal as their first language, so I don’t know why you even brought it up. I mentioned Unreal bcz that’s what I’ve been using the last 3ish years. OP asked for a recommendation as an alternative, and I didn’t have one bcz I haven’t used Godot since the Beta 4 came out about a year ago.

          • DarkThoughts@fedia.io
            link
            fedilink
            arrow-up
            1
            arrow-down
            2
            ·
            7 months ago

            I’m not sure what is worse. Your grammar or just how far my point flew over your head.