So ive been thinking about using godot or gdevelp but im not too sure if those are teh right ones for a beginner to use. im not sure why but i want to make a video game, i dont even have an ideas but i want to make one for some reason. once i get a better computer which will be in a few days hopefully i think i might use unity, maybe.
i could use suggestions, advice, tips, you can even share a story if you want to. ive made a few posts before and everyone says to download blender to make things with and then use godot becasue its open source and low end.
I’m all for Godot or GDevelop, but if you’ve literally never programmed before, I would start with GDevelop. Remember to keep it super simple at first; you’ll be building skill with time, and developing a repertoire. GDevelop will give you a feel for event-oriented design, which is 70% of what you need to understand for building a basic game; when it starts to feel limiting, I would switch to Godot and use either the default GDScript or another language binding for full customization. (What’s even better is that, a few times per day, GDevelop will currently handle builds/exports via their cloud server, so you won’t have to worry about that.)
Most importantly, remember to have fun with this!