So ive been thinking about using godot or gdevelp but im not too sure if those are teh right ones for a beginner to use. im not sure why but i want to make a video game, i dont even have an ideas but i want to make one for some reason. once i get a better computer which will be in a few days hopefully i think i might use unity, maybe.

i could use suggestions, advice, tips, you can even share a story if you want to. ive made a few posts before and everyone says to download blender to make things with and then use godot becasue its open source and low end.

  • Lil' Bobby Tables@programming.dev
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    1 year ago

    I’m all for Godot or GDevelop, but if you’ve literally never programmed before, I would start with GDevelop. Remember to keep it super simple at first; you’ll be building skill with time, and developing a repertoire. GDevelop will give you a feel for event-oriented design, which is 70% of what you need to understand for building a basic game; when it starts to feel limiting, I would switch to Godot and use either the default GDScript or another language binding for full customization. (What’s even better is that, a few times per day, GDevelop will currently handle builds/exports via their cloud server, so you won’t have to worry about that.)

    Most importantly, remember to have fun with this!