- cross-posted to:
- linux_gaming@lemmy.world
- cross-posted to:
- linux_gaming@lemmy.world
cross-posted from: https://lemmy.ca/post/1543761
Got this from a post on the alien site. From previous discussion on Lemmy it sounded like Linux users had good things to say about this game but were discouraged about the upcoming FaceIt implementation such that they wouldn’t be able to join anticheat enabled matches. Those users and Linux gamers on the fence would probably appreciate hearing this news.
With this announcement on the dev team’s community Discord, it appears Linux users will NOT lose access to matches with anticheat.
Source: https://discord.com/channels/303681520202285057/345616096470237186/1129780379218358282
(BattleBit Remastered official Discord server)
There’s 3 people working on this game and there’s hundreds of cheaters popping up every other day. It’s a massive load.
Especially when they also have to deal with DDOS attacks as they try to keep their servers alive for so many people too.
It’s 100% warranted and I’m glad they still saved a path for Linux. Even if it’s like, “You must be on the STEAM Kernal” or something, it might unlock a path for other anti-cheat to have some sort of access on Linux as well.
Agreed. With the current disparity between resources and playercount, refusing to implement anti-cheat beyond EAC would ultimately end up killing the game. I get that people aren’t fans of FaceIt, especially on Linux, but at the very least the option to play a with anti-cheat EXISTS and can be iterated on for future games.
To the people who say they won’t play on Linux because of FaceIt… you weren’t gonna play anyway with a different anti-cheat, because EAC is already failing to ban cheaters and ruining the game experience (which will cause the game to die), BattlEye isn’t much better, and anything else won’t run on Linux.