https://www.gamingonlinux.com/steam-tracker/
Thanks to the @teawrecks@sopulk.xyz in !linux_gaming@lemmy.ml for the inspiration!
Wow I never even thought to ask - does SteamVR work on Linux? Like the Valve Index in particular? I’ve been meaning to switch but Windows’ HDR support has been holding me back. If there isn’t a good distro for VR that could be another factor
I have been using steamvr on linux since a while now, getting close to the mythical 1000h playtime. while it mostly works on paar with windows, there is a single drawback that might make it impossible for people to play on linux, being async. Which works on amd, but isnt supported by nvidia drivers.
While that isnt really a problem in openvr if you can maintain your headsets display refresh rate or in games without a lot of movement (example vrchat), its missing in nvidia drivers results people with an nvidia card not being able to play any openxr games (example newer versions of beatsaber), as openxr hard depends on it. Stupidly enough, openxr games still work with async disabled, but refuse to if your drivers dont support it
Guess I’ll add Nvidia drivers to the list of things holding me back lol
Maybe I’ll dual boot and keep all my HDR, Anti-cheat-riddled, and VR games on Windows and put everything else on Linux
Yes, in a month the linux share will be above 10000% of steam users.
bounded exponential growth is also a form of exponential growth
Well, as the URL says, that’s logistic growth and not exponential growth.
2024 is the year of Linux desktop!
I don’t understand your VR reference, but I need to say it: yesterday I got VR working on Fedora!!! Like almost perfectly. Even for monitoring development in Godot! To me this is the final nail in window’s coffin, deleting it today.
Congrats! I hope I’ll be able to join you soon!
For me it’s a combination of factors that make the barrier for this last use case higher. I almost exclusively play DCS: World in VR using a Reverb G2 WMR headset. I’ve had a friend offer his worn Valve Index, which should work on Linux. But:
- I’ve heard mixed things on SteamVR Linux support (supposedly they just shipped a ton of fixes)
- DCS:World in VR is hard enough to run smoothly on a bog-standard Windows 10 setup. And there’s quite a bit of artefacting in Wine/Proton. I’m not sure the added troubleshooting and glitches is worth it
- My graphics card is an Nvidia. This means I’d like to wait for 555 and proper Wayland support to land fully and I’d probably lose out on the DLSS speed boost on Linux. Or I should sidegrade to an AMD RX 6900XT.
It’s a bit of work. In the meantime, at least as long as Windows 10 still gets security updates, I wikl continue to use my Windows dualboot for VR flight simming only
I’m actually really impressed by how smooth it is, especially since I use ALVR wireless on my home network, with an NVIDIA. It does require some tweaking but once it works it goes really well. I’ve tested 4-5 games and it’s super smooth. Better yet, I can use my quest to monitor and play projects directly in Godot while I develop them! It’s awesome. Goodbye forever windows. I already have 555 since I’m actually on Nobara, not sure it would have work with the previous driver.
Good luck to you!