No Man’s Sky WORLDS transforms the universe, bringing huge leaps in water and cloud quality, as well as increased planetary variety, new gameplay features, and more!
Worlds Part I represents the first component of the Worlds Update, with even more to come later in the summer. For full details please see www.nomanssky.com.
- Total overhaul of water and cloud rendering, as well as other significant quality improvements and optimisations.
- Boosted planetary variety with new biomes, new creatures, colour and lighting changes, and much more.
- New gameplay features, including Solar ship crafting, aquatic landings, discovery renaming, new hostile creatures and more.
- Expedition 14: Liquidators is a unique, action-packed experience with a raft of exclusive rewards.
Hello Games has been hard at work to improve and expand No Man’s Sky. We hope you enjoy. :)
Thank you so much,
Hello Games
Honestly, I am not seeing a big difference so far. I loaded my various saves and checked to see if any of my bases were affected, but didn’t see much of a change. Yes, clouds and water are better looking, and some planets had some new terrain features, but nothing major. I wonder if they limited the impacts to existing inhabited planets?
I would assume already discovered planets aren’t really affected
I could be mistaken but when they released the pirate update they said only undiscovered system as not to mess with the existing conflict levels or soemthing
My main base planet changed to an ugly shade of orange and now there’s bubble atmosphere that wasn’t there before. The geometry looks about the same, but there are some changes that could be a little upsetting.
I much rather have this update though and build a new base on another planet.
I’ve seen both happen in previous updates, so I don’t know what the intention was with this particular update.