Exactly what the title says. It’s under MIT lisence and currently being approved by the moderators of the AssetLib. The project is currently very simple and contributions are very welcome!
Exactly what the title says. It’s under MIT lisence and currently being approved by the moderators of the AssetLib. The project is currently very simple and contributions are very welcome!
Sorry for the delayed response! Yes, that is exactly it. I want to skip creating Collision for each one of the primitive shape MeshInstance3Ds. It would be a bonus if I can choose to consolidate the meshes and collision shapes:
Thanks for the response. I am going to try playing with OptiScene :)