EDIT: This has worked, thanks for help: LD_PRELOAD="" VK_LOADER_LAYERS_ENABLE=VK_LAYER_MANGOHUD_overlay_x86_64 %command% --skip-launcher --vulkan

Hi, so I’ve been using Fedora 41 GNOME since release with no issues at all and I’ve decided to do a new fresh install of Fedora 42 yesterday.

Everything seemed to run well but I’ve encountered this issue in games that after around 30min I get this weird stutter. Until then everything runs smoothly.

As you can see in the video the stutter only occurs during mouse movement or during camera movement with keyboard. Once the camera moves on it’s own and just tracks the character the frametimes are perfectly flat so it does not seem like the fault is on the game but somethings off with the system compositor?

This happens with or without VSync, I’ve tried with and without VRR, I’ve tried chaning game settings and also different Proton versions… only thing that helps is to restart the game but then I’ll have to do it once again in about 30min.

My suspicion is on the new triple buffering in new GNOME 48 but I have no idea how to turn it off to test.

Any suggestions?

  • MonkderVierte@lemmy.ml
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    14 hours ago

    Of course you have stuttering if you use that in the screenshot as your desktop.

    Joke aside, wasn’t there a real desktop environment that uses a game engine for rendering?