I’m currently playing around with destroying objects/enemies and thats todays result. Had a lot of fun playing around with it. In essence its just a cell fracturing with blender, replacing the original model with the fractured ones and applying velocity from the center of it.
That looks cool! Is there any tutorial on the matter you can recommend?
I followed https://m.youtube.com/watch?v=3PbGFMFh4pU but there are some flaws I had to consider (i.e. they create the collision mesh during runtime, which has an performance impact), but it was a good starting point