• malwieder@feddit.org
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    3 months ago

    While I agree that Proton is awesome, running a game originally released for PS3/360 with enhanced visuals at 60 FPS (instead of 30ish) on a 1660 Ti is hardly anything to write home about.

    • Nima@leminal.space
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      3 months ago

      i don’t run 200, but I run 58. i play on a steam deck and I use MO2 as my mod manager of choice!

      runs just fine. i only get dropped fps in some dwemer ruins, but honestly? that might not be the modlist, that could be stock skyrim. lol.

      • passepartout@feddit.org
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        3 months ago

        Considering Bethesdas sloppy implementation approach, especially with object collision, things might even get more stable using the correct mods.

        I remember using a mod on Fallout 4 that sets the fps in the loading screen to ~500 iirc bc they were somehow tied to the loading speed smh.

      • seadoo@lemmy.world
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        3 months ago

        How does MO2 work in proton? Is it one proton runtime that runs MO2 which then somehow launches another proton runtime to run the game? I can’t picture how it could be done

        • Nima@leminal.space
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          3 months ago

          i run MO2 through Proton (also you should install protontricks if you don’t have it. it helps with additional wine dependencies that may be needed)

          then I use MO2 to launch SKSE modded version of the skyrim SE launcher.

          Vanilla skyrim runs perfectly with proton kinda on its own, so MO2 doesn’t really have to do anything except make sure all the plugins get loaded in the proper order.

          MO2 is quite nice, actually. i use it to run the normal Bethesda skyrim.exe if I want to configure my base game settings (graphics etc) but then just exit and swap back to the SKSE launcher from MO2 and we’re golden.

          I also find that CreationKit seems to play a lot more nicely when launched through MO2 than if I add it to steam and try to manually run it myself with Proton (CreationKit sucks to run, however and you’ll have to get used to crashes and losing all progress so I would only recommend using it for very small tweaks.)

          but yeah! runs just fine in proton. you really only need MO2 to initially launch skse for you. then it just kinda chills while you’re playing. but the software is good (though I will say there was a bit of a learning curve in my case as I am a Vortex refugee 😅)

    • paultimate14@lemmy.world
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      3 months ago

      It only takes 1 badly made mod to make Skyrim unstable. I’m not sure what information you would be looking to gain from that.

  • kugmo@sh.itjust.works
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    3 months ago

    If your laptop has more than 2 cores/2 threads and has integrated graphics better than HD 6xx it is not low end.

  • MudMan@fedia.io
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    3 months ago

    On a 1660 Ti (MaxQ, I presume)? I can believe it. It’s the exact range of game that card is made for. At a glance I don’t see Skyrim AE benchmarks, but notebookcheck has it running Monster Hunter World, MGS V and Rise of the Tomb Raider maxed out at 1080p60ish.

    Maybe I’m spoiled by just assuming Windows and Linux benchmarks are comparable by default? I guess it’s no longer a surprise now, so… congrats, everybody?

    Also, man, is there something you can do about those CPU temps? It makes me nervous just to look at that 28% utilization at 90C. I’ve been away from gaming laptops since handhelds are a thing and I’m not used to that anymore.

  • fuckwit_mcbumcrumble@lemmy.dbzer0.com
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    3 months ago

    To be honest I’d be surprised if it didn’t. I ran the OG version on a 2011 MacBook air with Intel HD 3000 integrated graphics. On HD 4000 it actually ran quite well.

  • harbard@fedia.io
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    3 months ago

    Oh it’s the best. I can run just about any game now between proton, wine and other Linux tools for gaming like lutris or play-on-Linux. Gaming on Linux has come a long way.