Welcome to No Man’s Sky OMEGA, version 4.5 The OMEGA update invites everybody to embark upon a new shared interstellar expedition. Featuring a complete overhaul of expeditions, new on-planet missions, claimable pirate freighters, and much more!
- A new expedition system allows Travelers to join with bespoke provisions, favorite starships, custom Multi-Tools and return with loot and exciting rewards.
- New Omega expedition invites all Travelers to answer the call of the universe together.
- A huge array of new planetary missions challenge players with quests specific to an alien lifeform’s locale, climate and personality.
- Defeat pirate freighters in combat and board them to demand control.
- For the first time, take on the universe with a fleet of frigates led by a dreadnought capital ship. The OMEGA update is the best time for players old and new to come together and explore the universe. For full details please see www.nomanssky.com. Our journey continues.
I’m not drawing that line. HG is. I just don’t have a problem with it. Was my comment not clear on that point? I thought it was…
Fortunately I’m not asking you to. I didn’t make that comment to convince you, only to offer an alternative perspective.
More fun for you.
Personally, I’m fine not running around with my multitool littering freighters with Gek corpses. If I want to play space marine I can bust out Mass Effect (which, notably, is the opposite: it has run-and-gun but no space combat). To each their own and all that.
Yes. Exactly what I said.
So why have any combat at all?
It’s just illogical, either the game IS about combat or it’s not, they obviously chose for it to be about combat, I’m merely pointing out that about half of their gameplay loops would be improved by just taking the one final step that they refuse to do.
Sure if all I wanted was combat I’d play ME as well, it’s my favorite game franchise, but that doesn’t mean NMS can’t or shouldn’t have ground combat (cause it already does) or that it should be the focus (it shouldn’t), but if they’re going to make a game about boarding pirate ships then it should logically include some kind of gameplay surrounding that instead of casually strolling in the front door and requesting command.
I’m just asking for consistency, really. That’s all.