If you’re using the proprietary drivers: Absolutely nothing will change for you.
If you’re using the Nouveau/NVK drivers: Soon the OpenGL driver will be entirely replaced by Zink, which implements OpenGL over Vulkan (think DXVK, but for OpenGL); as the aforementioned driver is in a quite broken state, and nothing short of a complete rewrite can “revive” it.
Sooo… if you’re already able to use NVK, you’ll keep using NVK, but this time you can utilise it for OpenGL applications as well.
If you’re using the proprietary drivers: Absolutely nothing will change for you.
If you’re using the Nouveau/NVK drivers: Soon the OpenGL driver will be entirely replaced by Zink, which implements OpenGL over Vulkan (think DXVK, but for OpenGL); as the aforementioned driver is in a quite broken state, and nothing short of a complete rewrite can “revive” it.
Sooo… if you’re already able to use NVK, you’ll keep using NVK, but this time you can utilise it for OpenGL applications as well.
Thank you. That helped a lot. (I am still using the Nvidia proprietary driver, so… yeah)
Np at all! Glad I could help!