- cross-posted to:
- gaming@beehaw.org
- cross-posted to:
- gaming@beehaw.org
I know most of this is common knowledge for most Sega nerds like myself but this was a really interesting write up. I can only dream what could have been if Sega made different decisions back then.
Yeah, funny enough it really sounds like Sega pulled a PS3 more than anything with the Saturn. The hardware was simply more powerful than the PS1 from what I’ve read. However, Sega made it so that polygons were drawn with 4 sides instead of 3. This made for wasteful calculations. It was an early idea in 3d computing and Sega backed the wrong horse and it was brutal for devs. Compare this to Sony who (comparatively) made such great tools for development that a well trained chimp could probably make one. It was never going to be a fair battle.