Ategon@programming.devM to Godot@programming.devEnglish · 1 year agoQOTD: What are some underrated or lesser-known features of Godot that more developers should be aware of?message-squaremessage-square7fedilinkarrow-up115arrow-down10
arrow-up115arrow-down1message-squareQOTD: What are some underrated or lesser-known features of Godot that more developers should be aware of?Ategon@programming.devM to Godot@programming.devEnglish · 1 year agomessage-square7fedilink
minus-squareFeyter@programming.devMlinkfedilinkEnglisharrow-up8·1 year agoThis “name-something” functionality for import of 3D scenes is quite handy. https://docs.godotengine.org/en/stable/tutorials/assets_pipeline/importing_scenes.html I don’t know if shaders fall into this category, because everyone knows that it exists but I always feel like many people are afraid of trying to work with this and so just skip this entirely… And of course this is not limited to Godot.
This “name-something” functionality for import of 3D scenes is quite handy. https://docs.godotengine.org/en/stable/tutorials/assets_pipeline/importing_scenes.html
I don’t know if shaders fall into this category, because everyone knows that it exists but I always feel like many people are afraid of trying to work with this and so just skip this entirely… And of course this is not limited to Godot.