In godot engine you can put an underscore at the beginning of a variable to tell the linter to calm the hell down about it. But I don’t see why it’s such a crisis in the first place.
I agree, if talking about the warning. If talking about the unused var, Go won me over there. Unused vars are absolutely a class of software bug that can have implications in security, resource usage, and maintainability.
In godot engine you can put an underscore at the beginning of a variable to tell the linter to calm the hell down about it. But I don’t see why it’s such a crisis in the first place.
The underscore is actually used to indicate the variable will not be used.
I agree, if talking about the warning. If talking about the unused var, Go won me over there. Unused vars are absolutely a class of software bug that can have implications in security, resource usage, and maintainability.