Or Monitors which use AI to spot players, something which could be considered cheating but can’t be detected other than being “too good” something that’ll have a shit ton of false positives and can be defeated by losing occasionally.
Or Monitors which use AI to spot players, something which could be considered cheating but can’t be detected other than being “too good” something that’ll have a shit ton of false positives and can be defeated by losing occasionally.
I don’t own the game but I would if I did. I don’t have a windows machine to Idle it on that wouldn’t be bogged down by this game so idling it to rack up a few hours to leave a review isn’t exactly feasible.
They know that people not caring or being aware of them isn’t going to cut it, people who are aware of it and its impacts don’t want it. And since it is publicly disclosed that it’s there in the game, and there are lists and curators to make that more apparent, not knowing isn’t likely to be something to last for long.
So it’s only natural they’d want to try and improve their image, though this little stunt definitely did not help them.
If the instance updated how come it still says 0.19.3 in the web client?
Cleared cookies and it’s now showing the updated version number and version features.
It’s also generally legal if you own the games on the console or physically and can dump them yourself (with the MIG dumper hardware). Of course though you don’t actually have to do that, you can but you don’t have to.
That is true, a lot of games can be played easily with the WASD + Mouse keybinds. Not unusable by any means, but it can be frustrating for people who get thrown off by the on screen prompts corresponding differently than what their controls actually are.
I advise you learn from your brother’s mistake, keep a copy of them somewhere secure that your loved ones will be able to access when you’re no longer around. If you desire to pass it down at least.
Was talking about Turmoil, should’ve been more clear on that, sorry.
Also asset flips too (when you buy assets to make a game and slap them together with no effort and sell it as a game).
It’s mouse and keyboard only though, not impossible but for someone who doesn’t want to fiddle with Steam Input bindings it’s a bit of a pain.
I bet the amount of games that are what most would consider fully compatible is much higher than the amount of green checkmark games (valve just doesn’t have time to check every single game out there).
What I would consider falling in that category is full Xinput controller support, no keybinding necessary, and Fully functional under proton. Yes you can get other games working but that’s the optimal conditions for normies to play the games without fiddling.
Functionality was never removed from PS2, they simply switched from a native PS1 IOP solution to replicating it in software via a PPC chip.
Not removed per say, they switched from using a Native IOP like the PS1’s processor to replicating the functionality with a PPC chip, codenamed Deckard. The emulation isn’t as good as original hardware, and PS2 games which used features of the IOP chip can have bugs as a result.
If you exclude shovel-ware games it’s likely around that amount, maybe a bit more. There’s a lot of shovelware on the Switch (usually paid ports of free mobile games that would’ve been driven by ads normally).
I see, that does make sense.
I actually recently realized that the Mini PC shown in the listing I posted is not the same Mini PC as the one I have, the one I have seems quite a bit more powerful and also does have Thunderbolt/USB 4.0 (never tried connecting an eGPU though), I’ve actually been using it to play games at higher settings that would otherwise struggle on the steam deck, yes it’s not as good as something with a bigger and dedicated GPU but still really good. Though I realize this probably isn’t typical of Mini PCs, at least not yet anyway.
They were talking about “emulating a Steamdeck on their desktop” implying that their desktop isn’t a SteamDeck.
Depending on their Desktop’s architecture it might be required, arm systems do need to utilize CPU emulation to run programs made for x86-64. It’s not usually as involved as emulation of a console platform but it’s emulation no less.
I’ve seen mini PCs (Shared link to one in other comments) which are around the same price range as an Xbox Series S now. Maybe at one point it was a benefit but now there are good quality mid-range options for people getting into PC gaming (or who want a nice living room setup to play their casual games from steam on the big screen).
Plus the fact that all consoles have subscription costs associated with them means that they ultimately cost slightly more in the long run.
I would agree that for more power and demanding games you would want one with an external GPU, maybe even more powerful CPU. Though as a SteamDeck user and also looking at it from the perspective of a console gamer in terms of power and price range, something like this would probably fit the bill very well, especially for a cheap living room setup.
There definitely are more powerful options out there for living room setups though, but they also cost more money, which is the main reason they go for consoles, they are (like midrange APU computers) more cost effective.
I guess I could but I’d still need to add playtime since steam doesn’t let you review with 0 playtime.