Intuitively, that’s how I assumed it already worked, and it’s probably what most new users will also expect. But a single global identity also runs counter to the idea of decentralization, and could invite other further complications.
The current experience can still be pretty jarring.
While I don’t like neutering an artist’s vision in the name of conformity or commercial pressure, it’s generally a wise business practice to avoid deliberately offending your potential audience. I suppose a healthy gaming franchise needs new users to thrive, and maybe toning down the excess will broaden the game’s appeal.