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Cake day: February 9th, 2025

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  • Witcher 1 was weird, but I finished it just a few years ago. The combat is half automatic. Like, if you get a dodge skill it just means that when an enemy attacks, “Dodge” might appear above your head more often as enemies attack you. You dont actually dodge anything.

    Geralt just swings his sword like crazy (automatically) and numbers appear above the enemies to indicate damage. It’s a constant stream of numbers. And you press buttons once in a while to cast spells, change combat style, or do special moves. At least I think you manually trigger special moves. It’s been a while.

    If you watch this video on YouTube, you’ll see what I mean. None of the sword slashes involve pressing a button. They just happen.

    https://youtu.be/A8mluMOfBWg

    I thought it was worth playing. Janky, yes, but worth playing. I played 1 and 2 before playing 3.



  • Quibblekrust@thelemmy.clubto196@lemmy.blahaj.zoneRule
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    9 days ago

    I highly doubt it was the code. They probably reduced texture and background fidelity and compressed the cutscenes heavily. It’s simply impossible to reduce a codebase by 91% and have it still be recognizable. However, the N64 had better hardware and it’s possible that some code could be eliminated because the chips had features that made them code not needed. But not nearly 686 MB worth.