Ralphensnitch@lemmy.worldtoGaming@beehaw.org•Microsoft says the 2-3 year development cycles of big-budget games are overEnglish
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1 year agoI suspect a lot of the development time was qa. A game that relies on physics takes a lot of work to get right, and an open world makes it way more open to things that go wrong.
I never used slide. What do people like about it?