God doesn’t make the world this way. We do.
There are some interesting changes:
Sentinel capital ships are now equipped with shield generators that must be destroyed before their hull can be damaged.
Should make sentinel capitals a little bit more challenging.
Salvaging the Atlantid Multitool now awards Void Motes.
Yes.
Fixed an issue that prevented barrel rolling during warp.
Finally! :) …and for those who are stuck in expedition 11:
Fixed an issue that could prevent progress in the Voyager’s Expedition milestone to find a creature with corrosive blood.
Salvaged freighter technology upgrades earned by destroying the pirate Dreadnought are now always S-Class.
Well, ok… I’m going on Dreadnought hunts. Always remember: “It’s not personal. It’s business.” ;)
already downloading… \o/
The Story goes on in SteamWorld Heist. But it’s a different genre, so…
Hollow Knight
/edit: SteamWorld Dig 1 & 2 are also very good metroidvanias.