No, but as Innistrad is the popular revisited horror plane R&D was actively trying to have DSK be in space Innistrad set sets don’t touch.
No, but as Innistrad is the popular revisited horror plane R&D was actively trying to have DSK be in space Innistrad set sets don’t touch.
Edit: I did like the interactions between Tyvar and Zimone (who just happen to appear out if nowhere at the right time.), they’re fun together. Zimone as a bishie-Tyvar fangirl is cute.
Eh, fine I guess.
All the Nezumi die off screen and everything is OK… Apart from all the ways it isn’t. Very linking material this story.
Valgavoth seems to have Loot, somehow, and Proft too maybe?
I hope they leave some hooks for more natural storylines once this 3-4 year story is over. Valgavoth with Loot implies him being a villain later in this story.
But Ixalan is looking story-ful with both the Mycotyrant and the Torrezonian Schism (I’m well hype for Vampire Church Politics set (and hope that that is all it is about, no idea what that leaves Green to do, though)). And also the new warmonger boy-King of the Sun Empire.
Thunder Junction could try to sort out the “no native sentients” vs. “sentient cactus people already live here” thing with some applied actual anti-colonial rhetoric, Argent Company being implicit good was a bit eh, as is how Niv Mizzet’s dickishness seeming to be more informed than seen of late.
Oh yeah, that’s probably the most famous (and broken) example of all.
Unfortunately I don’t think that changing all those people will change Hasbro’s corporate culture.
They’ll milk Magic for all it’s worth, Maro tends to spin it as best he can and is a corporate animal but he does love the game. We’ll be worse off when he is replaced by a corporate stooge.
With Oko, the GU Titan, and now Nadu (and I’m sure I’m missing others) I think they’re should be an earlier end date for buffs so we don’t get quite as many it seemed weak after tweaks so we buffed it at the 11th hour and released without proper testing.
It’s certainly up there.
The standard banning which hit the NEO meta, and the banning of the Mirrordin artifact lands are all up there too, but were I think more format specific.
Things like this are why we are lucky to have Maro… even if he has killed Magic a bazillion times.
Liked this little vignette. If the set can keep this feel, and have more freedom in limited, it will be excellent.
A box of fancy herbal teas, produced by a company with links to a bizzare cult.
Solid run and solid pulls all round. Congrats to you both.
Man, I’d love more 2HG engagement where I am. The odd little tweaks to power and synergy really make for interesting subtly different gameplay.
I imagine the gift/exile-bounce spells does a lot better in 2HG.
Nice details, and good to see frogs doing well. I too saw Treeguard Duo putting in a lot of work, even outside of frogs.
Its probably the archetype I’m most excited to try along with lizards and bats.
Nice open, Kastral is a strong one. Congrats on the 3-0.
Nice bouncing and glad you had a good time with the frogs. I’m looking forwards to trying them out myself.
I feel you, luckily I don’t enjoy EDH or Modern so I can ignore all non standard sets.
This set as a whole has some gorgeous art.
Its worth a look through a card gallery, just be careful about the crack’s claws.
Glad you had fun.
Did the mice do anything special, or any tips for others facing them?
Yeah, lizards looks scary good at burning people out from a variety of angles.
Congrats on the clean sweep.
And nice little burn package.
I often forget Jund and can never remember the name of the WUB wedge.
Sultai and Abzan I remember every time, but I love BG decks and played a lot of Khans.
Hope someone took that bet, cause turns out it’s +2/+0 for your board.
Having a rules correction before the mechanic has even released is a big headache and makes it much harder for me to grasp the mechanics and how it works.
Blargh.