Good news everyone!

Moderator at /m/thescarydoor
Aggressive Inline skater

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Joined 1 year ago
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Cake day: June 6th, 2023

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  • I worked at a restaurant part-time for some extra “fun” money before COVID. Once we went to take-out only during the pandemic, everything turned toxic and I was not happy with how the management were handling everything. They told us “be happy because you’re basically making $20 an hour with how well everyone is tipping” but the morale was absolutely abysmal.

    I was letting these teenagers know that they were getting poor treatment and management came to me and basically said “they look up to you, you can’t tell them those things. They are all going to be mad”, so I quit. They were mad at me for telling these teenagers that they don’t have to devote their life to this restaurant that began making record profits during one of the worst and uncertain times for many of these kids families.

    Basically what I’m getting at is, if they do ask the workers, they don’t want to hear how they actually feel.




  • I cannot recommend this game enough. It definitely not perfect–I had numerous complaints about its audio mixing–but the gameplay is so good. It does the System Shock/Bioshock formula extremely well. If you’re going in for your first time, push yourself to experiment. The game is very good at letting you do things you maybe normally wouldn’t think of.

    Gameplay spoilers!

    For example: There are times where you are locked out of a room in need of a keycard or passcode that you need to come across. Sometimes this can be mitigated by a simple swing of your wrench can break the glass; many people will likely figure that out. Sometimes, that locked room has glass, but it has bars preventing you from entering after breaking the glass. This may lead those who use the typhon powers to transform into a small object and move between the bars to get inside. Now, what do you do if you don’t have the keycard/passcode, or have psionic powers? Well, there’s a “weapon” that you can use called the Huntress Boltcaster. It’s a toy gun that shoots foam crossbow bolts. You can use this to shoot the button on the inside of the door to open it. Incredible.





  • Dragon’s Dogma is so good! I loved the game. The story is pretty much nothing until the latter fourth of the game, but I find it pretty compelling and interesting. Stick with it if you enjoy the gameplay enough (not sure about that bug though); the payoff for playing through to the end and then scouring Bitterblack Isle is well worth pushing through the nearly non-existant story in the middle.


  • I started playing Shovel Knight a couple days ago and I have really enjoyed my time with it so far! I’m not much of a 2D side-scroller/platformer kind of gamer, but this has been a lot of fun. I’m really looking forward to the other playable characters.

    Other than that, I still hop onto Death Stranding occasionally. Being in the end game makes it really easy to hop in and make a few deliveries and then hop out.








  • Now, I could be wrong because I’m still new to all of this, but I believe OP is wishing there was an app for kbin, another reddit-like fediverse alternative. This means Jerboa and Mlem wouldn’t work for kbin.

    I created an account on Lemmy.ml but wanted to switch to kbin after reading some problematic things about the developers. No idea if they are true, just didn’t want to deal with it. Besides, I can access the same instances through an account on kbin.


  • When I first played the game (played on PC with keyboard and mouse), I thought, “wow, you actually have to pay attention to the terrain” and found myself falling over at times. The more you play and the more you deliver, Sam gets stronger and is able to maintain balance more often. I honestly don’t even look at the scanned terrain anymore, except when I’m checking how deep water is. Making sure Sam is “bracing” by holding those buttons down, you’re more than likely going to be fine unless you have a massive stack and you’re overloaded. On keyboard and mouse you just hold Mouse1 and Mouse2, which I think is much easier than controller triggers.

    Another thing that likely made it a little easier on PC was the movement speed setting. I can press Shift and I’m stuck at a walking speed that I have set in the settings menu (since keyboards don’t have pressure sensitive movement).