Spiritfarer is an absolutely wonderful experience that is somehow both a casual open world chill game and a game that delves deep into the topic of death, being prepared for it, and leaving people behind. Really special game.
Spiritfarer is an absolutely wonderful experience that is somehow both a casual open world chill game and a game that delves deep into the topic of death, being prepared for it, and leaving people behind. Really special game.
Dug back into Dragon’s Dogma (2016) recently. Still really enjoy that game. Maybe the best character creator in a non-soulslike single player game, which I think is the itch I was trying to scratch. Currently C$6.39 on Steam (so I’d guess probably US$5 or so).
I have always thought that “Let’s keep our land…” would be a more positive and active take than just asking God to take care of it for us.
Staying caught up with Nick & Lever, that one is nuts in the best possible way.
Read through The Guy She Was Interested in Wasn’t a Guy at All. I’d caught bits and pieces of it on the sub in the past but finally caught up with it. Cute, fun, great style.
The Founders Trilogy (book 1: Foundryside) by Robert Jackson Bennett uses a system of magic called Scriving wherein objects have written upon them instructions that sort of convince the objects that the laws of physics work in different ways. Over long ages engineers found ways to build engines for scriving that had commonly used instructions and essentially allowed more advanced technologies by creating “programming languages” of a sort, if you will, that work in proximity to the engines. So you get this very advanced society with technology built over this magic system, and a main character whose MacGuffin allows for messing with others’ scriving as your setting.
I quite enjoyed the trilogy, and they seem to fit the kind of vibe you’re looking for. Over the course of the books they dive a lot into both the way the magic functions and the history behind how it came to be as it is.