When you step outside, your face hurts. And that’s if it’s not windy. Unless you’re really bundled up, it feels like you’re naked in the cold, and your clothes are like a makeshift tarp you’ve wrapped around yourself.
When you step outside, your face hurts. And that’s if it’s not windy. Unless you’re really bundled up, it feels like you’re naked in the cold, and your clothes are like a makeshift tarp you’ve wrapped around yourself.
It messily devours fatigue
Lady Geist is a lot higher than I expected. Though, I only used her once and she felt awful.
Not to diminish the dev, but I did see this promoted in a Steam sale, and with 200+ reviews, that’s not exactly chump change. Also it was released only a week ago. From watching the trailer, that’s more or less the numbers I expect that kind of game to be pulling.
It’s still fairly rough around the edges, but at this point I prefer Predecessor. Mostly because even at lowest settings, Deadlock feels unresponsive. But some heroes just have very unfun mechanics, like the lightning storm that covers a quarter of the map and lasts 20 seconds, or the ultimate that swaps your HP.
The fact that it is talked about and marathoned decades after release mean it’s good art
Yeah a handful are just memes/references, like Raygun, Turkish shooter, JD Vance couch, and Hawk Tuah
Height gap!? It looks like they’re maybe 1 inch different
This post is lousy
I played a demo of Goblin Cleaners which put a fun twist on the formula
I only played Project Turbo, and certainly never finished it, but it was incredible for its time. I still picture that hotel now and then. I need to find the soundtrack in all it’s glorious vaporwave goodness.
“Signing up for a free trial of Disney+ means they can kill you, legally.”
Man, I actually skipped it and Samus Returns, but I do have a 2DS. I can still buy those by putting money on my account through my Switch, right?
The only Zeldas I haven’t played to completion are Zelda 1, 2, Minish Cap, and Phantom Hourglass, and Link Between Worlds. My favorites are Majora’s Mask, Breath of the Wild, and Twilight Princess.
People that disliked the Switch titles prefer the intricate puzzle-based dungeons and a tighter story. In previous titles, the whole game is a linear puzzlebox. It really looks like the series is turning away from this, with even Echoes of Wisdom showcasing a sandbox approach.
Personally, having played SO many Zelda titles that rigidly adhered to this, it’s good they’re mixing it up. There was a lot of ideas they had rehashed. And the indie space has rushed to fill the void, so Zelda enjoyers of all kinds are eating good.
Saving for Burnice?
Just wanted to say, she was fantastic in Beef and you should go watch it
Skadooshobrine has been removed