• 14 Posts
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Joined 6 months ago
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Cake day: February 26th, 2024

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  • I was aware that indeed the trait and lifetime bounds were an artifact of the Tokio work-stealing behavior, but Evan makes a very well-explained case for why we might want to consider stepping away from such behavior as a default in Rust. If anything, it makes me thankful the Rust team is taking a slow-and-steady approach to the whole async thing instead of just making Tokio part of the standard library as some have wished for. Hopefully this gets the consideration it deserves and we all end up with a more ergonomic solution in the end.



  • Of course, I’m a user too, but I don’t think Linux’s UX is that bad. It may be bad in some areas, but it’s not bad across the board.

    I also don’t think Linux is only for developers. It’s great for developers, but it’s also great for people with only basic needs of their computer, those that don’t need much more than a browser, an email client and maybe an office suite. The UX is totally adequate for them, as evidenced by ChromeOS.

    I think where Linux lacks is mainly for the users in between, those who are not full developers or tinkerers, but do want to mess around and do so from a perspective of expectations of how things worked in the Windows world. And I won’t deny there’s a plethora of legitimate enterprise use cases for which there is no equivalent in Linux today. But those are not UX issues, those are mainly matters market support. Linux is not great there, maybe it never will be. Or if it does, it’ll take a long time.


  • First example that came to mind was actually Mac users who struggle with external monitors/projectors and things like screen sharing too. I agree they’re things that are so basic they should just work. Reality is often different even on other OSes.

    Of course if you have a Windows home and everything works and then you try Linux and it struggles with a piece of equipment, it’s easy to blame Linux. You wouldn’t even be wrong. But you are oblivious to someone else’s experience who uses Linux exclusively and everything works for them, how many of those things wouldn’t work or work well with Windows.

    Personally I’m a developer, so I care a lot about integrating parts of my development stack. A lot of those things don’t “just work” on Windows, or even Mac, so I’m happy to stick with Linux instead.


  • I agree with your examples and it’s certainly true there are plenty of rough edges on Linux. Then again, how many examples are there for things that should “just work” and do on Linux but don’t on Windows? There’s enough that make me not use Windows at all, because it has a subpar user experience. I even used a Macbook for a few years, mainly for work, and there were too many small things that annoyed me about it, so it too had a subpar user experience.

    Seems it’s mostly a matter of perspective which issues are more important to you.


  • 0° being “very cold” and 100° being “very hot” is intuitive.

    As someone who’s not used to Fahrenheit I can tell you there’s nothing intuitive about it. How cold is “very cold” exactly? How hot is “very hot” exactly? Without clear references all the numbers in between are meaningless, which is exactly how I perceive any number in Fahrenfeit. Intuitive means that without knowing I should have an intuitive perception, but really there’s nothing to go on. I guess from your description 50°F should mean it’s comfortable? Does that mean I can go out in shorts and a t-shirt? It all seems guesswork.


  • As a junior with no clue how to write production code, is Clean Code going to provide with a decent framework I can quickly learn to start learning my craft, should I throw it out completely because parts are bad, or should I read both Clean Code and all its criticism before I write a single line?

    I see what you’re getting at it, and I agree we shouldn’t increase the load for juniors upfront. But I think the point is mainly there are better resources for juniors to start with than Clean Code. So yeah, the best option is to throw it out completely and let juniors start elsewhere instead, otherwise they are starting with many bad parts they don’t yet realize are bad. That too would increase cognitive load because they would need to unlearn those lessons again.













  • I assume you’re referring to this blog series: https://medium.com/prospa-technology/emerging-vs-intentional-architecture-385071ae5d75 ? I wasn’t aware of it, and it seems to have some insightful observations! There’s definitely some overlap, but by the looks of it, I think I will diverge quite a bit with my next post. I think I’m pretty aligned on the “One-Way Decisions” vs “Two-Way Decisions” part. A One-Way decision in my mind would be, which programming language or framework do we use? Do we use REST or GraphQL?

    But it doesn’t really go into how to deal with Two-Way decisions, apart from saying to trust your developers. And I think it kinda glosses over the part that things that may appear to be Two-Way decisions initially may actually be closer to One-Way decisions if you continue to build on them. So where that blog still focuses quite a bit on the process, I think I want to shift the focus a bit more to the technical side (so far I’ve mostly laid down the values that inform the technical direction), especially when it comes to Two-Way decisions. I wasn’t thinking about covering One-Way decisions much, but rather on how to shape everyday coding to be more in alignment with Post/Emerging architecture so that you can avoid the Two-Way decisions that in retrospect aren’t as much of a Two-Way decision as you’d hope.

    Hope that makes sense :D


  • Thanks! This mirrors quite some experiences I’ve had over the years indeed. And for what it’s worth, I think the way you’re handling that is not bad at all.

    As someone else mentioned in the comments on Mastodon, one of the hardest things about mentoring is articulating the lessons you may not even realize you’ve learned. I don’t think anyone can be blamed for failing to teach or convince someone else, since people are simply too different to be able to teach and convince them all. As you say, you have to pick your battles, and as long as you let your teammates do their work respectfully in their own way, that alone is a great achievement!