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Joined 1 year ago
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Cake day: June 11th, 2023

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  • Yeah but what your dad didn’t talk about was how the generational connection to the meme has been slowly bled out by social media companies, replacing genuine nostalgia for manufactured social humor.

    That is to say, boomers felt more connected to their memes than they did to ours, and more than we did to ours.

    Likewise, we have more connection to the memes of our youth than Gen Z supposedly will/does to their memes.

    And of course, it’s a bunch of B.S. because how do you quantify nostalgic connection! We didn’t watch Skibidi toilet, so how could we call upon it’s nostalgia the same way that we do for F7U12 or Trollolol?

    The only thing I could potentially agree with about my own claims here are that there is a small shift in the amount of relevance of each generations cultural memehood, where as each newer generation comes, there is more and more content to draw from. Not only do current generations have Mario and Sonic memes, they also have Skibidi and social memes, so I could see there being a bit of a “limit” on how possible it is to like all of the memes equally.

    Basically, in 20 years, will Skibidi be looked back at as fondly as Rage comics? Honestly, probably. But how about all of the other 49,000 memes?

    The best meme survives, so what will be nostalgic for Gen Z?


  • I think there’s something to be said about completing some games on yard difficulties, and Fire Emblem falls in that category. The category is puzzle games that require insane tactical strategy.

    A lot of unit based RPG’s function this way, and they do a really good job a lot of the time. But that is just one way to play the game, and quite frankly grinding through levels to “properly” beat a certain difficulty is certainly a better option for the majority of players.

    There is something unique about finally completing a damning level, but it’s only something that is there if the player has the drive to get that fulfillment.

    I wouldn’t say you have big dum, more likely you just value your time and the engagement of the game is more rewarding on lower difficulty, due to the element that is driving you to play the game. That is to say, it’s aspects of the gameplay and the story that keeps you coming back, not necessarily the insane strategic plays needed to beat a hard level.

    Both are completely valid forms of gameplay, the hardest difficulty is often min-maxxed and tends to account for a small section of players, and is probably included partly for replayability.



  • Does it have to be equivalent? There are plenty of builds that will work just fine for gaming, they just aren’t 1440p or 4k, or 120hz.

    There’s also that these computers can do a lot more than just game, so while you’re not getting “top of the line” graphical fidelity from your console, you can actually use it to browse the web, or run some software in your home.

    Then there’s also the fact that if you want to play online it requires you pay a subscription. So even just the $10 a month for the subscription is $120 a year for every year you didn’t buy a PC instead.

    So, are PC’s really more expensive, or is it the fallacy of needing the absolute best and then paying out the nose in after-ownership fees for the entire duration you own the console?





  • We are a small circle. For every 1 of us that do not care, if you would simply go to Facebook or reddit you would see that there are more than 10 who do care.

    This is the dynamic of the public sphere, where broadness to reach as many people as possible means allowing for a narrative that can be interpreted in such a way that each individual can be right in their perception of it.

    While I saw the trailer for GTA6 as being a poor imitation of real life, in that the events of GTA4 and 5 were more creative in their situations because they were larger than life. These are things that are so crazy but they still could happen in real life. Instead of continuing that trend, the trailer is a 1:1 recreation of actual events that happened in real life… IMO, that is a drastic shift, as to me it would indicate that the creative direction is referencing, or recreating crazy events that have actually happened. Where previous installments tend to have commentary about the events.

    Btw, doing my best to compare the actual trailers between the games, not what we know after the fact. Of course, GTA6 could completely go a different direction and those 3 instances of real life could be the only time something like that happens. I doubt it, but it could be. My whole point here is that you and I can analyze media and pick up on facets about the themes or the narrative, and in response in the public sphere the response you get in return are, “bro it’s not that deep it’s just GTA”, or “bro is literally writing an essay about a game”.

    These are actual responses I got to a pretty heartfelt comment I made about the trailer. Media literacy, analysis, basically anything that isn’t the surface level just doesn’t matter to like 80-90% of people. Not one response I got even attempted to dig deeper into what I was trying to say, the closest it got was justifications about why R* did real life events for the trailer, and how the game won’t be a mishmash of memes.

    So, I write all this to say, we are a small portion of the population. Also, I think R* is one of the last few companies to have “good grace” with its fan base from the era of when hype would last. A decade ago it wasn’t uncommon for a game to be announced at E3 and that game would be present in people’s minds for 4 to 6 years and each mention of it gets them more hype.

    In the last 6 years, this has died in the majority of spaces. Metroid Prime 4 had hype, it still does but it’s drastically diminished. If the exact events right now were happening 1 or 2 decades ago, Prime 4 would still be extremely hype.

    Cyberpunk was another example of this, at the end of the era where it has good grace, it had an extremely long hype, and then marketing brought that even further and then lost it all - likely a significant reason why hype overall isn’t as prevalent.

    Finally, Red Dead Redemption 2 was the same situation as GTA 6, where it had a few years where everyone knew it was coming soon, then it was announced, and now the years are going by waiting for release. So with that said, hype still does exist for a lot of games as long as it’s within 2 years, but beyond that it’s basically forgotten about or could even be criticizing at this point for its extremely long development time, unless the studio has a large enough fan base for it to not matter, like Halo, CoD, Battlefield, whatever.


  • I have been encountering it more lately, but that’s because of the types of sites I was using.

    The ones that may not work tend to be; banking (usually okay though), work-related (ranging from applications to gig work to job specific), and then if you happen to run into something that requires chromium as a way to function, such as some specific extensions or most functional web music creation tools, like MIDI support.

    B-b-b-buuuuut I only use Firefox and all my stock and banking sites work fine on FF, those job sites that needed chromium can get by with Edge, and if you’re using web browsers for MIDI tools, really, what are you doing?




  • It’s funny, I’ve been thinking a lot about people’s acknowledgement of faults or shortcomings and choosing to ignore them, whether it’s because they agree, don’t care, or think it doesn’t matter. Or don’t agree and there’s no better alternative, or it’s the least bad alternative. I dunno.

    In the public internet spaces like Facebook, discord, the others, I’ve been seeing a lot of this happening recently with Linkin Park’s new singer. Some are happy and ignorant, some know and don’t care, some know and are saddened. There is a lot of vitrol between the people who know and are saddened and the people who don’t know/don’t care. This is just one example from this week, but it happens every week to every story. It can be, probably, literally applied to anything. People’s level of information heavily biases them from their predisposed beliefs (as in, if they already have an opinion, chances are that the opinion will not change when presented with new information).

    In our spaces I see it with Brave. I see it with Kagi. We all saw it with Unity en masse and something actually happened about that, but even so people are still using Unity today, albeit I would guess out of necessity, or now ignorance since time has passed (not saying ignorance here is a fault). Before then we saw it with Audacity. Can’t forget Reddit, where a significant chunk of users are now participating here instead. And… yet… Reddit still exists, nearly in full.

    It’s such a crazy phenomena with how opinions are formed from emotional judgements based on the level of information they have, and due to our current state of informational sharing there are microcosms of willful ignorance. And some aren’t ignorant, it just doesn’t matter to them.