minus-squaredungeonman@discuss.onlinetoPatient Gamers@sh.itjust.works•The story behind the Oblivion mod Terry Pratchett worked onlinkfedilinkarrow-up2·14 days agoRather brilliant I might say. I like that it was a choice, and I wonder if there is a market for games like this for old people who just want to relax, but also go on adventures. linkfedilink
dungeonman@discuss.online to Today I Learned@lemmy.worldEnglish · 17 days agoTIL labyrinths and mazes aren't the same. Labyrinths have a single path. Mazes have branching pathsplus-squarewww.diffen.comexternal-linkmessage-square35fedilinkarrow-up1181arrow-down143
arrow-up1138arrow-down1external-linkTIL labyrinths and mazes aren't the same. Labyrinths have a single path. Mazes have branching pathsplus-squarewww.diffen.comdungeonman@discuss.online to Today I Learned@lemmy.worldEnglish · 17 days agomessage-square35fedilink
dungeonman@discuss.online to Game Development@programming.dev · 1 month agoThe Balatro Timeline - A detailed timeline of how Balatro was madeplus-squarelocalthunk.comexternal-linkmessage-square4fedilinkarrow-up137arrow-down12
arrow-up135arrow-down1external-linkThe Balatro Timeline - A detailed timeline of how Balatro was madeplus-squarelocalthunk.comdungeonman@discuss.online to Game Development@programming.dev · 1 month agomessage-square4fedilink
Rather brilliant I might say.
I like that it was a choice, and I wonder if there is a market for games like this for old people who just want to relax, but also go on adventures.