• 3 Posts
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Joined 1 year ago
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Cake day: June 7th, 2023

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  • With games, frequent and regular updates are mainly to keep people returning to the game and to fix bugs. Many apps already implement most of the features people need and dont really need new features for people to keep coming back, so the focus is moreso on maintaining compatibility and fixing bugs like crashes, as well as keeping up with OS updates (which tend not to affect games as severely, though can in some cases). Keep in mind theres a huge number of different phones which are on different OS versions with different system APIs, and msny devs dont test on a large number of devices. Desktop drivers and OSs tend to smooth over a lot of the hurdles there






  • jjagaimo@lemmy.cato196@lemmy.blahaj.zoneCan I have a rule?
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    3 months ago

    As if im going to be relying on source non-havers in an apocalypse. True apocalypse I’m dying because no way in hell I want to survive just to suffer and meet a grizzly death (e.g. from radiation, zombies, etc.). Something recoverable I’m fine, got my food, water and electricity sorted out. Also a backup copy of wikipedia :•)




  • Dimmers will typically use a triac which cuts up the sinusoidal waveform. It doesnt actually lower the amplitude per se, but it limits the fraction of the time the waveform is on. Kinda like this. This means that a lot of the time the led isnt gettingas much or any power. The average power will be lower, and if the LED driving circuitry isnt designed to compensate for this, the LED will flicker.

    Clarification on triacs: they get turned on a certain fraction of the way into the cycle. Triacs will stay on until the voltage across them is 0. Conveniently the zero-crossing of the AC wave (when the wall voltage crosses zero to start foing negative or from negative to positive) does just that.