I wish they’d bring back Orange Vanilla! Importing the Bleach themed coke that was orange vanilla from Japan was expensive and didn’t last long.
I wish they’d bring back Orange Vanilla! Importing the Bleach themed coke that was orange vanilla from Japan was expensive and didn’t last long.
I prefer to chew my calories, thanks.
It’s delicious and I am totally addicted to it
Fun fact: I used to work as a fraud analyst for aajor telecom company. British Indian Ocean territory islands were extremely high fraud destinations for telecom fraud. I always assumed the people there were basically making ends meet through fraud. (Usually hacking corporate PBX systems and directing phone traffic to premium rate service lines there) But I think it’s more likely that the phone companies there aren’t so much committing the fraud, but facilitate it with their PRS lines where they surely keep some of the revenue generated.
My response is getting downvoted. Even downvotes won’t give EAC kernel access on my computer 😂
From two years ago, for time context, regarding EAC in Linux:
No. It has zero kernel access, and that’s not even possible.
EAC has (and has had for years) a native Linux client. That native Linux client is userspace only and has zero kernel access. Before, it was only for native Linux games that had EAC, like War Thunder, 7 Days to Die, Rust (before they abandoned Linux), etc. Epic refused to allow the Linux native EAC to work with Windows EAC games through Wine/Proton. That changed last fall, when Epic made the announcement.
Now, EAC games that work in Wine/Proton use the LINUX NATIVE EAC client, which communicates with a Linux EAC binary that each game that enables support ships, alongside their Windows EAC binary. The Steam Proton EasyAntiCheat Runtime is also required. This runtime allows the NATIVE Linux EAC client (which again, is 100% userspace only and has no kernel level access) to communicate with the Windows userspace EAC binary, to allow for a less-secure but still better than nothing EAC functionality for Windows games running in Wine/Proton.
The exact same situation is true for BattlEye. BattlEye has had a native Linux client for years, but it was userspace only, and didn’t work with Wine/Proton games. Now it does, in the same way EAC does.
This is also why so many games are refusing to enable it. Because it’s inherently less secure against cheaters than the kernel-level EAC/BattlEye Windows implementation. Just read 343’s Destiny 2 comments from the past week and you’ll see that exact reasoning. And I (and others) said from the beginning when it was announced last fall that many games would in fact refuse to enable EAC/BE support because of the less secure nature and increased risk of cheaters. And I was right.
Apex does not use kernel level anti cheat. It just uses normal easy anti cheat.
Aldi is the only place I’ve seen. However, Aldi recently started installing self checkout, which I despise.
You do seem to be simplifying what a game is, though. Boiling it down to what is “intended”. If easy difficulty was created and put into the game by the developer, is it not intended?
Ah so speedrunning and challenges, which are arguably harder, is fine? Speedrunning and exploiting glitches A-OK? But easy mode because I’m 44 and don’t react like I did at 19, that’s ruining the experience? Doesn’t make sense.
Despite the name being stupid, Alarm Clock Extreme is a great app. I paid for it years ago, and have recently paid for it again due to it being bought out by another company. I do not feel cheated by this fact. It’s been worth it.
I’m a fan of Steam. People will complain about monopolies but then want there to be a monopoly for this kind of software.
I’m just saying, there is a clear double standard in this post/comment section in general where Valve gets a pass.
Steam is a launcher.
Bye bye Steam. No more of that easy proton integration.
Mötley Crüe
Do you mean a güt feeling?
In a way, it is…