What I’m saying is that it’s hiding too much of the control flow.
Compare it with this code:
public double calculateCommision(Sale sale, Contract contract) {
double defaultCommision = calculateDefaultCommision(sale);
double extraCommision = calculateExtraCommision(sale, contract);
return defaultCommision + extraCommision;
}
This is about the same number of lines, but it communicates so much more about the control flow. It gives us an idea which data is involved in the calculations, and where we can find the result of all the calculations. We can make assumptions that the functions inside are independent from each other, and that they’re probably not relying on side effects.
This is also against clean code examples, because Uncle Bob seems to be allergic against function arguments and return values.
I think try catch often leads to messy code. It breaks the control flow in weird ways. For some reason we’ve collectively agreed on that goto is a bad idea, but we’re still using exceptions for error handling.
Consider this example:
try { File file = openFile(); String contents = file.read(); file.close(); return contents: } catch (IoException) { }
Say an exception is triggered. Which of these lines triggered the exception? It’s hard to tell.
We might want to handle each type of error differently. If we fail to open the file, we might want to use a backup file instead. If we fail to read the file, we might want to close it and retry with the same file again to see if it works better this time. If we fail to close the file, we might just want to raise a warning. We already got what we wanted.
One way to handle this is to wrap each line around a separate try catch. This is incredibly messy and leads to problematic scopes. Another way is to have 3 different exception types: FileOpenException, FileReadException and FileCloseException. This is also incredibly messy.
Or we can include the error in the return value. Then we can do whatever we want programmatically like any other code we write.