Well, conflict is, pretty much, the backbone of any story, narrative, or motive. Has been for long.
Still, I’m not sure it’s all that relevant and necessary for a video game, I agree. Some of them just let me do things I can’t in real life, like building my stupid base on different planets and moons, or transforming the landscape for the sake of it.
It’s also the fact that the measures taken are very reminiscent of that one phrase about locks: they keep the honest people away.
I have serious doubts that an hacker group, government-sponsored or not, would be using corporate, easily-traceable emails, like the removed maintainers did.
Seeing governments tackle tech in general is very weird. Sometimes I wonder if they feel the same way when making this kind of decisions or actually never feel a little odd about them.