Go into your uBlock settings and purge the cache and update your filters, that should fix it, filters do usually keep up to date with YouTube but uBlock stores the old ones cached.
Just an anarcho-communist transfem videogame programmer going through life, you can follow my ramblings @temeela@blahaj.zone
Go into your uBlock settings and purge the cache and update your filters, that should fix it, filters do usually keep up to date with YouTube but uBlock stores the old ones cached.
As per the arkenfox wiki, you should not touch user.js but rather in user-overrides.js add (or create it) the following:
/* override recipe: enable session restore ***/ user_pref("browser.startup.page", 3); // 0102 // user_pref("browser.privatebrowsing.autostart", false); // 0110 required if you had it set as true // user_pref("browser.sessionstore.privacy_level", 0); // 1003 optional to restore cookies/formdata user_pref("privacy.clearOnShutdown.history", false); // 2811 // user_pref("privacy.cpd.history", false); // 2820 optional to match when you use Ctrl-Shift-Del
See info on overrides and the recipe to enable session restore
uBlock Origin is really all you need for blocking ads, if you also wanna deal with the whole sponsors on videos SponsorBlock is a good companion!
I have seen people use Google Drive during a jam, as a team, I was flabbergasted! I was in charge of the git repo and quality control of our code in one of my biggest projects and I cannot begin to praise git enough. Git blame, feature branches and rollbacks have saved our team’s bacon a bunch of times. 10/10 advice, do make sure to start using it yesterday.
This x1000.
Re. Scoping, this is a really useful skill to nurture, that and accurately predicting how much time tasks are going to take you, which really go hand in hand.
Try to set up realistic goals/milestones for all your projects, not only gamejams, the bronze/silver/gold approach (which I’m borrowing if you don’t mind) is a really good start, specially for jams, for longer projects you might want to take those and divide them in smaller goals!
Analyze when finishing each task how realistic your time/effort expectations were and eventually you’ll nail your estimations more, you’ll finish way more games when they don’t creep in scope, ask me how I know!
Well this didn’t need to be so targeted. At least tell me how you fix that shit.